computercraft-scripts/dig_area.lua

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Lua
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2021-07-23 14:57:27 +00:00
local t = turtle
print("Length: ")
local LENGTH = tonumber(read())
print("Width: ")
local WIDTH = tonumber(read())
print("Height: ")
local HEIGHT = tonumber(read())
---------------------------
local function detectedDig()
while t.detect() == true do
t.detect()
t.dig()
end
end
---------------------------
for n=1,HEIGHT do
for i=1,WIDTH do
for j=2,LENGTH do
detectedDig() ----
t.forward()
end
if WIDTH%2 ~= 0 then
if i+1<=WIDTH then
if i%2 == 0 then
t.turnLeft()
detectedDig() ----
t.forward()
t.turnLeft()
elseif i%2 ~= 0 then
t.turnRight()
detectedDig() -----
t.forward()
t.turnRight()
end
end
elseif WIDTH%2 == 0 then
if n%2 == 0 then
if i+1<=WIDTH then
if i%2 ~= 0 then
t.turnLeft()
detectedDig() -----
t.forward()
t.turnLeft()
elseif i%2 == 0 then
t.turnRight()
detectedDig() -----
t.forward()
t.turnRight()
end
end
elseif n%2 ~= 0 then
if i+1<=WIDTH then
if i%2 == 0 then
t.turnLeft()
detectedDig() -----
t.forward()
t.turnLeft()
elseif i%2 ~= 0 then
t.turnRight()
detectedDig() -----
t.forward()
t.turnRight()
end
end
end
end
end
if n<HEIGHT then
t.digUp()
t.up()
t.turnLeft()
t.turnLeft()
end
end
----------------------------
if HEIGHT%2 == 0 then
for i=2,HEIGHT do
t.down()
end
end
if HEIGHT%2 ~= 0 then
if WIDTH%2 == 0 then
t.turnRight()
for i=2,WIDTH do
t.forward()
end
t.turnLeft()
for i=2,HEIGHT do
t.down()
end
elseif WIDTH%2 ~= 0 then
t.turnLeft()
for i=2,WIDTH do
t.forward()
end
t.turnLeft()
for i=2,LENGTH do
t.forward()
end
for i=2,HEIGHT do
t.down()
end
end
end